If you got here, you know what you did.
Drexel University, Software Engineering student.
...also a huge scifi nerd.
Drexel University, Software Engineering student.
...also a huge scifi nerd.


I'm a 20-year-old Software Engineering student studying at Drexel University. I've lived my entire life in Philadelphia after being brought to the United States as a 10-month-old from Ukraine, and I've loved every moment of life in this city.
Aside from - obviously - being thankful for everything my dad has done for me, I'm probably most thankful for the fact that my professional aspirations and personal passions are perfectly aligned. I'm incredibly passionate about all things design and programming. I don't have any spare time, because when I'm not working, I'm sketching a logo, coding a website, designing a starship, or desperately trying to learn to draw characters, because I love it!
Well, okay, I have other hobbies. I'm a scifi nerd. I live and breath everything science fiction: stories, worldbuilding, video games, and all. In fact, the main reason I picked up design and code was to create and show off my own fictional settings!
Hover to see what it is, click to reveal a list!
TV Shows
Video Games
Books
How I express my creativity in the language of clean layouts and futuristic logos.
Never, ever, stretch your text using transform tools.
Adobe Creative Cloud/Suite
As the industry standard software for most design, I've worked with nearly every tool in the Adobe arsenal for use in art in subjects ranging from logo and icon design to video editing and animation.
Photoshop
Illustrator
InDesign
Premiere Pro
After Effects
PaintTool SAI
I've found that PaintTool SAI is a decent piece of software to use with a tablet for digital painting.
(Hover over the icons!)
Logo Design
Layout
Photo
Manipulation
Concept Art
Video
Editing
Contrast is incredibly important - it's the difference between a striking design and a murky mess.
For fun and practice, I created a myriad of random ideas for far future corporations with unique origins and niches, with logos to match.
Vectored in Illustrator and Photoshop.
To explain various concepts within the fictional setting that I am creating - Unturned Stones - I created a series of infographics labeled under "Dossier".
Vectored in Illustrator and Photoshop.
How I merge my passion for design with logical challenge to create functional, beautiful, and interactive products for people to enjoy.
Always err on the side of not scroll-hijacking.
Web Development Trifecta
To develop sites, I have a full grasp on the web development trifecta (the three main languages used on websites), and many of their associated technologies.
HTML5
CSS3
JavaScript
Front-End Libraries
Bootstrap
For fancy mobile friendly layouts.
◇ jQuery
AngularJS
nodeJS
For clean integration between front and back end functionalities, as well as expanding front-end abilities.
d3js
◇ Telerik/Kendo UI
◇ threejs
◇ babylonJS
For bringing data to life through visualization.
Back-End Technologies
◇ PHP
C#
For creating back-end structures that work.
◇ MySQL
For manipulating and interfacing with databases.
WordPress CMS
To manage and create personal and commercial web projects, mostly for those that require to be maintained by individuals with little to no web experience.
Use style sheets instead of inline styles. You'll thank yourself later.
For years, I've been working on a distant-future, science fiction setting called Unturned Stones. Finally, I've gotten to the point where I feel comfortable with creating a site to serve as a repository of knowledge and community hub. It's still an early work-in-progress, however.
Places: Dynamically generates an interactive SVG map from a CSV file using the amazing d3js library.
Since I've learned proper web development from my experience at co-op several months ago and my current part-time, I decided to build up my portfolio by creating websites. However, most of the projects that I've picked up personally are still in WIP state (probably working on them the moment you're reading this).
Scatterverse: A science fiction worldbuilding project from a member of the worldbuilding community that I follow very closely.
Jay Eaton's Art: Not sharing the link yet.
Oh, /testing, you old dog.
Created back when I didn't even know you could put target="_blank" on links to cause them to open in a new tab, and "mobile-friendly" was a string of buzzwords. Still, has a bunch of cool experiments that are worth showing off.
CSS Dynamic System 0.1: Dynamically generates divs and styles for an animated solar system based on parameters passed through a bunch of arrays. Developed until I discovered the magic of HTML5 SVG and Canvas elements.
Also, the code is spaghetti. Tread carefully.
Wetware: Experiments with single page sites using AngularJS. Click on the "introduction" button for a cool parallax experiment.
How I show off my geeky love of scifi by crafting futuristic designs for people like me to admire, examine, and discuss.
Start with simple objects, then work your way up.
Blender 3D
To 3d model, I stick to an amazing, ultra-popular open source program that is capable of just about everything - from animation, to rigging, to materials, to rendering... and probably a couple hundred other things.
If anyone wants to try creating models, I highly recommend downloading Blender and giving a few tutorials a go!
◇ Cycles Render Engine
Scale is dictated by detail, which is incidentally the most time-consuming part of a model.
Being the huge scifi nerd that I am - the second I realized I could, I decided that I should. Most of these were designed for my fictional setting Unturned Stones, while a couple were done by request for fellow worldbuilders.
Modeled and rendered in Blender, post in Photoshop.
I've always had a bit of fascination regarding the unique backstories behind how various buildings and styles came about, so I've brainstormed a few of my own.
Modeled and rendered in Blender, post (and vectoring) in Photoshop.
An exploration of far future firearm design - aesthetically and practically.
Sketched on paper, mocked up in Photoshop, modeled and rendered in Blender, post in Photoshop.
As a student of software engineering, I'm fairly familiar with most things programming. I know several programming languages outside of web-oriented ones, such as Java and Python.